Engine originally used on Mind Games mod. 1,049 points Ranked 30,121st. Runs a timer with a determined duration and loops count. 7 Thanks. Get if the key name is being held on the current frame. tag - Once the timer is finished, it will do a callback of onTimerCompleted (tag, loops, loopsLeft) time - Optional value, how much time it takes to finish a loop. Admin. Get if the key name just got pressed on the current frame. 189 points Ranked 85,940th. Also, total notes hit in botplay is changed to total . Likes. Example: To get orange, you should use getColorFromHex('FF7800') or getColorFromHex('0xFFFF7800'), Returns the current song position. Example: debugPrint("Current boyfriend character: ", getProperty("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. Unholywanderer04. If you want to make a Black screen with no texture, leave image field empty and use (luaSpriteMakeGraphic)[]. setProperty ('inCutscene', true); runTimer ('startDialogue', 0.8); allowCountdown = true; DialogueCode. Flags. Hello and welcome to LUA Stage Editor (Spacin' Vanilla Update [BETA]) Before you use you must know that you are not allowed to copy ANY function/script i made. height - Height in pixels of the graphic you want to create. Likes. The button and/or link above will take It can also be used to get the variable from an object that is inside PlayState or a Lua Sprite. This Psych Engine script changes the info bar! Default value is 1 Psych Engine LUA - Custom Hud. - https://gamejolt.com/games/COTG/673562 Last Modified: Sat, 25 Sep 2021 02:15:47 GMT, Gets the general X position of a character from the type type, Sets the general X position of a character from the type type, this will also move all precached characters from the same type into the position you want, Gets the general Y position of a character from the type type, Sets the general Y position of a character from the type type, this will also move all precached characters from the same type into the position you want, Adds value to the current song's score and recalculates rating, Set the current song's score to value and recalculates rating, Adds value to the current song's misses total and recalculates rating, Set the current song's misses total to value and recalculates rating, Adds value to the current song's notes hit total and recalculates rating, Set the current song's notes hit total to value and recalculates rating. Starts a dialogue loading a file inside mods/data/your-song-name/. Get the color decimal ID from an Hexadecimal value (color). URL to post: Sixty5Notch Joined 1y ago. - https://twitter.com/CatbrotherEveryPlay my game! function onCreate () -- triggered when the lua file is started, some variables weren't created yet end function onCreatePost () -- end of "create" end function onDestroy () -- triggered when the lua file is ended (Song fade out finished) end -- Gameplay/Song interactions function onBeatHit () -- triggered 4 times per section end Permits . name - The key that was just pressed. Functions for Dialogues and Cutscenes Custom Sprites/Objects Precaching Stuff Example Scripts Template Script with all Callbacks explained Example of Triggering an Event via Lua - Change Characters on Key Press/Precaching characters Tween Example - Boyfriend gets bigger on his turn Contribute to ShadowMario/FNF-PsychEngine development by creating an account on GitHub. Get if the key name was released on the current frame. Here's a port of the Kill Henchmen early trigger but on Lua instead of Haxe: This makes the "Kill Henchmen" event be triggered 280 miliseconds earlier so that the kill sound is perfectly timed with the song, if name == 'sick-full-combo' and getProperty('bads') == 0 and getProperty('goods') == 0 and getProperty('shits') == 0 and getProperty('endingSong') then, if name == 'bad-health-finish' and getProperty('health') < 0.01 and getProperty('endingSong') then, if name == 'halfway' and getSongPosition > getPropertyFromClass('flixel.FlxG','sound.music.length')/2 then. Spawns a Lua Sprite with no animations using the tag tag, it will be using the image image.png, and will be spawned on position x, y Example: TO remove the first spawned note from the group you should use removeFromGroup ('notes', 0) The Funny . Raw. Returns the relative mouse X position on a specific camera, Returns the relative mouse Y position on a specific camera. Lua Script API: Functions for Dialogues and Cutscenes, characterPlayAnim(character:String, anim:String, forced:Bool = false), triggerEvent(name:String, arg1:String, arg2:String), cameraShake(camera:String, intensity:Float, duration:Float), cameraFlash(camera:String, color:String, duration:Float,forced:Bool), cameraFade(camera:String, color:String, duration:Float,forced:Bool), debugPrint(text1, text2, text3, text4, text5), Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. Withhold. In case you forced a song end for doing a post-song cutscene or something, this ends the song manually. 1.2 . This tool has various note types and events, some of which are very helpful. Used for making a lua sprite use a solid color Width x Height frame instead of a texture. Get if the mouse button name just got pressed on the current frame. Friday Night Funkin' Tutorials Modding Coding Psych Engine: Forcing Middlescroll (LUA) Overview. dontDestroy - Optional variable. Example: If i want to load a dialogue file mods/data/bopeebo/dialogue.txt using the pause menu song (Breakfast), i should use: startDialogue('bopeebo/dialogue', 'breakfast'), NOTE: When the dialogue is ended, it calls startCountdown(), NOTE 2: onNextDialogue(line) callback is called for every dialogue line passed, Example: If you wanted to start the video mods/videos/ughCutscene.mp4, you'd have to use startVideo('ughCutscene'). Default value: 1. volume - Optional value, if the music should loop indefinitely. You can have up to 5 values to be printed. debugPrint (text1, text2, text3, text4, text5) Prints a debug message on the top-left corner of the screen. color - Color string, works the same as getColorFromHex. You signed in with another tab or window. As of now, the psych engine discussions page has been removed, in the meantime, I recommend you watch this video as a tutorial sammu is epic :) The video doesn't cover the new 'changing secondary characters' Also in botplay, it removes misses and accuracy (v2) since bots don't need it. width - Width in pixels of the graphic you want to create. Anyways, credit me if you use it! 6. Please view the original page on GitHub.com and not this indexable Default value: false. Get if the key name is being held on the current frame. It adds max score (v2.1), combo (v1), health (v1), total notes hit (v4) and when you're in Botplay, botplay score (v2)! Admin. Example 2: If you'd want to get Boyfriend's current character, you should use getProperty('boyfriend.curCharacter') Offline. 7 medals 1 legendary 1 rare. Get if the mouse button name was released on the current frame. Report. LUA SCRIPT API ADVANCED (PSYCH ENGINE) [Friday 2 weeks ago Lua Script API: File Functions 4.1. luaSpriteExists(tag:String) Checks to see if a LUA sprite exists. Flags. Keys: 'left', 'down', 'up', 'right', 'space'. Psych Engine Rain LUA Script - A Modding Tool for Friday Night Funkin . MinerGuyBr. Embed. Thank you from GameBanana 3. Gets the general X position of a character from the type type, Sets the general X position of a character from the type type, this will also move all precached characters from the same type into the position you want, Gets the general Y position of a character from the type type, Sets the general Y position of a character from the type type, this will also move all precached characters from the same type into the position you want, Adds value to the current song's score and recalculates rating, Set the current song's score to value and recalculates rating, Adds value to the current song's misses total and recalculates rating, Set the current song's misses total to value and recalculates rating, Adds value to the current song's notes hit total and recalculates rating, Set the current song's notes hit total to value and recalculates rating. - The unofficial Psych Engine Wiki - This is the one I own, I am still actively working on it, everything Lua is pretty much documented . Sets the rating percent in case you want to do your own rating calculation. Get if the mouse button name is being held on the current frame. To review, open the file in an editor that reveals hidden Unicode characters. You signed in with another tab or window. 6mo. Keys: 'left', 'down', 'up', 'right', 'accept', 'back', 'pause', 'reset', 'space'. you directly to GitHub. Likes. 4.2. luaTextExists(tag:String) Checks to see if a Show more View Detail Cannot retrieve contributors at this time. Calling this function will cancel another timer that is using the same tag! In this tutorial, we'll learn how to add in our custom stage,either simple OR ANIMATED (with Lua code)!Hope this tutorial was useful (and understandable lol). 12. Admin. Are you sure you want to create this branch? Default value is true (Set to false if you want to re-add it later) Report. Please view the original page on GitHub.com and not this indexable Won't clear member from memory, you will probably never ever use this. Example: To get orange, you should use getColorFromHex('FF7800') or getColorFromHex('0xFFFF7800'), Returns the current song position. 1mo. Todos. Example: debugPrint ("Current boyfriend character: ", getProperty ("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. Sets the rating name to value in case you want to do your own rating calculation. 2mo 2mo . Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. leave 'name' blank for left mouse. Get the color decimal ID from an Hexadecimal value (color). GitHub blocks most GitHub Wikis from search engines. Sets the rating name to value in case you want to do your own rating calculation. Friday Night Funkin' Tools Events Psych Engine Notes & Events (BETA 1 RELEASE) Overview. local allowCountdown = false. Learn how to mod it. You can have up to 5 values to be printed. Ads keep us online. Example: debugPrint("Current boyfriend character: ", getProperty("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. makeLuaSprite(tag:String, image:String, x:Float, y:Float), makeAnimatedLuaSprite(tag:String, image:String, x:Float, y:Float), addLuaSprite(tag:String, front:Bool = false), removeLuaSprite(tag:String, destroy:Bool = true), Lua Script API: Functions for Dialogues and Cutscenes, Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. Joined 1y ago. 6 medals 1 rare. 7mo 7mo. Shortcut to getPropertyClass('Conductor', 'songPosition'), Makes the camera focus on a specific target, Prints a debug message on the top-left corner of the screen. 8/1. Side Bar for Psych Engine!. We don't have paywalls or sell mods - we never will. - Lua's website - The official Psych Engine Wiki - Really outdated, but helps get down the basics. This is my VERY FIRST lua script!! function onStartCountdown () -- Block the first countdown and start a timer of 0.8 seconds to play the dialogue. All values are optional. LUA - Stage Editor. playMusic (sound:String, volume:Float = 1, loop:Bool = false) sound - File name (Should be located in mods/music/ or assets/music/) volume - Optional value, volume percent goes from 0 to 1. Updates. Join my discord! Psych Engine is an engine made by ShadowMario, RiverOaken, Yoshubs, and (formerly) BBpanzu. Lua Script API: Functions for Dialogues and Cutscenes, startDialogue(dialogueFile:String, song:String = null), Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. preview if you intend to, Click / TAP HERE TO View Page on GitHub.com , https://github.com/Marcos875433/FNF-PsychEngine/wiki/Lua-Script-API---General-Functions. Todos. All values are optional. If another Lua Sprite that exists is already using the tag tag, it will be removed. Embed. Keys: 'left', 'down', 'up', 'right', 'accept', 'back', 'pause', 'reset'. Any version thats 0.5.1 or lower, 0.5.2 and 0.5.2h. Updates. And also if your going to use this for your mod, Credit me. Joined 1y ago *I'm dead* 9,411 points Ranked 1,016th. You can have up to 5 values to be printed. Stops your script in the next 100 miliseconds. 22 medals 1 legendary 6 rare. Offline. its for Psych Engine. Spawns a Lua Sprite that supports Animations, it will be using the tag tag, be using the image image.png, the XML image.xml, and will be spawned on position x, y. 1. Removes a Lua Sprite with the specified tag tag - The Lua Sprite's tag destroy - Specifies if you don't want to use the sprite anymore. There are no ads in this search engine enabler service. i am trying this in a lua script, it . and paste it in your script without my permission. tag - The sprite that you want to check. Issues. Lua/Unique variables Note: Those two are the only variables that can be changed by using = true or = false for now, you will have to use setProperty() if you want to change it. There's a lot of resources about Psych Engine's Lua system and Lua in general outside of the engine itself, here are some links to a few info sources I have. Learn more about bidirectional Unicode characters. Report. rendering errors, broken links, and missing images. Bugfix. Get if the key name was released on the current frame. Thanks. Permits . Psych Engine - LUA | Stage Editor V1. Triggers an event without you having to chart them. VixtinEngine with more coming soon! Permits . removeFromGroup (obj:String, index:Int, dontDestroy:Bool = false) obj - Group/Array variable. Withhold. Rename . Issues. as GitHub blocks most GitHub Wikis from search engines. preview if you intend to use this content. LUA SCRIPT API ADVANCED (PSYCH ENGINE) . It takes the original engine, reworks things, fixes many issues in the vanilla engine while keeping the casual play aspect of it, and adds stuff like achievements and the credits menu. Removes a Lua Sprite with the specified tag. Default value: false luaDeprecatedWarnings - Tells you if a function/variable is deprecated (shouldn't be used anymore), only works when Debug . Get if the key name just got pressed on the current frame. A tag already exists with the provided branch name. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Flags. Example: If you wanted to get the current health's value, you should use getProperty('health') . Withhold. 40 Thanks. Please consider unblocking us. Returns the relative mouse X position on a specific camera, Returns the relative mouse Y position on a specific camera. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Sets the rating percent in case you want to do your own rating calculation. You can have up to 5 values to be printed. Adds a Lua Sprite with the specified tag, either in front or behind the characters. index - Member ID. Psych Engine LUA - Custom Hud - A Mod for Friday Night Funkin'. But every month we have large bills and running ads is our only way to cover them. Embed. 2/1. Psych Engine: Forcing Middlescroll (LUA) - A Tutorial for Friday Night Funkin'. Todos. Without them, we wouldn't exist. Example: Use luaSpriteMakeGraphic ('testBlackSquare . About GitHub Wiki SEE, a search engine enabler for GitHub Wikis In case you forced a countdown stop for doing a pre-song cutscene or something, this starts the countdown again manually. 1. go into mods/data/'your song name' and create a text document. License. Custom Info Bar for Psych Engine! luaDebugMode - Enables debug mode, use luaDebugMode = true to enable it. This pack includes: Various ways to fade in or out characters Kill the player (very balanced) and . Stops your script in the next 100 miliseconds. Psych Lua: Side Info (v1 . tag - Lua Sprite tag. Bugfix 4. Sixty5Notch. I'll assume you already have Psych Engine. you can just do setProperty('charNameorsumthinghere.flipX', true) and that should do it A nutty man. 2mo. Triggers an event without you having to chart them. Lua Script API: Input Functions 1.1. keyboardJustPressed(name:String) -- 0.6 Triggers once a certain key was just pressed. debugPrint (text1, text2, text3, text4, text5) Prints a debug message on the top-left corner of the screen. 58. if not allowCountdown and isStoryMode and not seenCutscene then. This tutorial shows some LUA functions that weren't included in the original LUA SCRIPT API. URL: https://github.com/Marcos875433/FNF-PsychEngine/wiki/Lua-Script-API---General-Functions. 5mo. The indexable preview below may have Updates. Note: This doesn't have all of the LUA functions, as this "tutorial" is a WIP. and porting this script to the unofficial psych android . License. You signed in with another tab or window. A Friday Night Funkin' (FNF) Modding Tool in the Other/Misc category, submitted by Acap09 . Example: debugPrint ("Current boyfriend character: ", getProperty ("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. Shortcut to getPropertyClass('Conductor', 'songPosition'), Makes the camera focus on a specific target, Prints a debug message on the top-left corner of the screen. - https://discord.gg/xDqu5997kHFollow my twitter! 142. This just adds rain to whatever stage you want to add it to. You signed in with another tab or window.
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